MAGE uses a fully custom engine to drive 120 FPS physics with dynamic shadows and "hundreds of high fidelity dynamic props" on Quest 3 & Quest 3S. The vast majority of standalone VR games use Unity, ...
Ihor Fridman discussed how he built a custom motorcycle system for his own game, explaining how the physics of a motorcycle's stability work, how he treated the bike and rider as one system, and ...
No Brakes Games, the Lithuanian studio whose ragdoll physics platformer Human Fall Flat has topped 60 million copies worldwide, announced Tiny Flock on August 13 at the VR Games Showcase — a ...