Microsoft has released its latest Agility SDK, DirectX, which brings major ray tracing improvements with SER & OMM support. Shader Execution Reordering & Opacity Micromaps Deliver Huge Improvements In ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. The new Opacity Micromaps (OMM) feature has ...
DirectX 12 Agility allows all DirectX 12 Ultimate features to work on a much older version of Windows 10 OS. During today's GameStack Live event, Microsoft announced the brand new DirectX 12 Agility ...
Earlier this month, we informed you about a new DX12 SDK that would be coming on PC. And today, Microsoft has officially announced the DirectX 12 Agility SDK. As Microsoft noted, games can use the ...
With the introduction of the latest software development kit (SDK), ATI Technologies Inc. is giving developers and artists the tools to fully leverage the power of unified shaders and the graphics ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
Graphics Edge: "Bare metal" API technologies such as Direct3D 12 and Vulkan have given engine programmers new opportunities to create captivating and fast 3D gaming worlds. The job is not done yet, as ...