Procedural generation has helped with creating vast game worlds as far back as the 80s. Notable games like The Elder Scrolls 2 and Sid Meier's Civilization used procedural generation early on to ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
There are so few developers as open about their games as developer Obsidian Entertainment is with their upcoming project, The Outer Worlds. Despite seemingly new updates rolling out about the game ...
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