Usually, when you hear about games being decompiled and rebuilt, the games are often decades-old relics, loving and saved from the ravages of time. [MattKC] recently set out to decompile the 2015 game ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Amplitude Studios' Endless Space won the prestigious Golden Cube at the Unity Awards last night, making it the best game created with Unity's ubiquitous engine in the last 12 months. Endless Space was ...
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