Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
To create an interactive autobiography, Consume Me's creators had to turn teenage memories into playable self-portraits.
A reader has a suggestion for speeding up the development of video games and it involves mimicking the Marvel Cinematic Universe.
Gautam Anand, coder who is still in high school, created WorldGuessr, a free game now used in classrooms, in response to ...
Matthew Schmidt of the University of Georgia is working to enhance virtual learning tools across the state through a new ...
We spoke with Bennett Foddy, creator of Getting Over It and Baby Steps, to learn about his wild game ideas that had to be scrapped.
Konami has announced Wai Wai World Craft (title tentative), a game creation project coming to PC via Steam, iOS, and Android. It will be free-to-play with item-based microtransactions and a ...
UGA researchers are using video games to open new doors for neurodivergent students — boosting their quality of life and sparking interest in STEAM careers.
Publisher Devolver Digital and developer Artificer have announced maze-building roguelite game Minos for PC (Steam). It will launch in 2026. A demo is available now.
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
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