CNN’s Kaitlan Collins caught up with DJ Daniel, the 13-year-old cancer survivor honored by President Donald Trump during his ...
Nvidia's 32-bit PhysX support isn't present on RTX 5000 series GPUs This will effect a number of older titles that utilize the physics API for enhanced visuals and particle effects It adds to the ...
Nvidia can't catch a break at the moment with its RTX 5000 series GPUs, as users discover 32-bit PhysX support required for enhanced visuals in older games isn't present on Blackwell GPUs.
Nvidia is finding itself under some criticism, which isn't much of a surprise, as this seems to happen everytime a new ...
What follows is a brief primer on PhysX: what it was, what it did, and why it's left out of Nvidia's road map. These days, game engines like Unity can handle a lot of the physics thinking for ...
Effectively, the 50 series cards cannot run any game with PhysX as developers originally intended. That’s ironic, considering Nvidia originally pushed this tech back in the early 2010s to sell ...
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers saddened.
Sean Hollister is a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget. Again, we’re talking ...
Here’s how it works. 32-bit implementations of PhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest ...
If you were "lucky" enough to get hold of one of Nvidia's new RTX 50 graphics cards, you should really check it for problems.